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Locked up in Arkham Asylum

I would like to start this article with a disclaimer that means two things. I am a Bat-nerd. Saying that, I am going to be a very harsh lore and story critic, however, I have been waiting and hoping to play this game ever since the first announcement.

The game open is generally what would be the end of any comic or TV episode or movie; Batman driving one of the greatest villains ever dreamt to Arkham Asylum, that’s right Batfan, the notorious Joker. Anyone who has seen a trailer for the game knows what’s next. The Joker breaks free and as his leading lady puts it, “Now the inmates are running Arkham, well the Jokers men, but you get the idea.”

This game is beautiful. The graphics are superb. There are only three things that can be “nitpicked.” 1. Mouth to voice sync: Occasionally its off and because the rest of the game is so glorious, something that would normally be considered minor, glares at you. One of these I’m not sure if it was a mistake or meant to happen but, when Batman talks to the player i.e. mentioning water is electrified so you don’t go running into it, or that you can’t use your grapple in a certain area, his mouth doesn’t move. Giving this the benefit of the doubt, I decided that Batman was thinking these things to himself. 2. You can occasionally get stuck in the areas which you cannot get out of. This only happened to me once while I was floating around with my cape. 3. This isn’t so much of a problem as something I found different. In an age where almost all cinematic are rendered with in game graphics, with this game, it is not so. The cinematic graphics are better than the in game graphics.

That being said there were many things I was surprised at that were absolutely amazing. For instance Batman takes costume damage the farther you go into the game. While the damage is not dynamic it was a fantastic idea to add wear and tear to his costume and cape, as I believe it would be difficult to keep your duds nice while fighting a 700 lb half crocodile half man monster.

As far as Batlore goes, this game is spot on. Beyond getting the in game characters background correct they added many other backstories.

This leads me to one of my favorite parts of the game, The Riddler. The Riddler is the unsung villain in this game as little to no mention of him is made in any trailer. The Riddler was running around the Island before Batman arrived hiding what he calls Riddler Trophies which are, you guessed it, little green question marks. He also has almost one riddle per area. When you enter an area, the name of the area appears at the top of the screen. Under it, in green writing is a riddle which you must solve. For example, When you walk into a certain hall the riddle, “What does a bird need in the rain?” pops up. To any semi Batfan this could be nothing else but an Umbrella, in reference to The Penguin. Within that area is something that relates to the answer to the riddle, in this case, The Penguin’s umbrella’s are in a display case that when scanned will solve the riddle.

The rewards for solving his riddles are beyond worth it. With each riddle you solve, you are gifted with a character bio, from major villains such as The Joker, or Harley Quinn, to more minor villains such as Zsasz and The Ventriloquist, even minor characters like Alfred Pennyworth, Bruce Wayne’s trusted butler.

The scanning is done with Batman’s cowl. This has a number of difference abilities, from seeing through certain walls to identifying how many criminals are in an area and whether or not they are armed. This comes in handy with what the game calls Predator mode.

Predator mode happens when you’re in a situation when you cannot be see by enemies for one reason or another, generally being that they are armed to the teeth and if they see you they will rape you with enough ammo to occupy France. When you activate the cowl you can see the enemies regardless of where you or they are in the room. Then you are free to pick them off one by one in the shadows, scaring the shit out of them in the process. You can sneak up behind them and do a silent takedown. You can do a glide kick off of a high perch to knock someone out or, my personal favorite, wait for a thug to walk under your perch swing down encompassing them in your cape, knocking them out and tying them to what you’re standing on.

This game is incredible fun and very challenging at times; it various from your standard Batman ideals of sneaking around and beating baddies to a pulp to being gassed by Scarecrow and having to dive deep into your subconscious to get out. If you’re a Batfan you should be ashamed that you had to read this before you bought it. If you’re new to all of this, I recommend going out and buying it as soon as possible. I give Batman: Arkham Asylum a 10/10.

-LB

Foaming

This past weekend while I was up in Toronto, my friend Mike decided to take me out Foaming.  Foaming is geek speak for Train Watching.  I often engage in this hobby as I obviously enjoy trains.  We started out at an old stomping ground of mine, in Vandorf, Ontario.  My uncle lives just down the road from this crossing.  While I was in COVERT (Volunteer Group) we often ’staged’ at this crossing waiting for calls in the area, as the Town of Vandorf has no emergency services.

Some of my more memorable calls were recieved while I was sitting here watching trains.  One was a fatal on Aurora Road, at McCowen – upon which I was first on scene.  Another was a car fire at Bloomington and the 404 upon which Tavis and myself were first on scene and got the fire out with a foam fire extinguisher.

Another incident involved a derailment.  Tavis and I were sitting watching a train go by, when the hotbox detector (located on the other side of the road) detected a hot shoe or bearing on one of the cars in the train.  The train slammed on the emergency breaks, and 28 cars derailed just a mile up the line at Aurora Road.

Vandorf Crossing is located at Mile 31 on the CN Bala Sub.

We ended up then heading down to the Beare Road Junction.  From there we watched both the CN and CP mainlines for a bit, while I got eaten alive by mosquitoes.

All in all a fun weekend.  Hopfully I can do some Foaming down here in WNY sometime.  But I generally like to do that sort of stuff with friends.  If anyone in WNY likes Foaming, let me know.

Update:

After looking at the above photo, I realised I could likely closely reproduce it in Trainz.  Here is the outcome:

RWL Route Update

Another Trainz Update.

I am currently working on the city of Pandora.  As you can see, it has quite the downtown core.  The city was a railway town settled in the mountians kind of halfway between 2 major cities.  The booming coal, ore and logging industries have since helpped to grow Pandora into the city it is today.  Likewise the nearby fields have brought revenue from cash crops and livestock.

The busiest industry in Pandora is the NRG Coal Power Plant, which on average recieves one full coal train, every 30 minutes.  The coal is usually ‘green’ coal from the north.

About half of the industries are complete and tracked in Pandora at the moment.  I still must complete the Lumber Mill, Chemical Plant, and Intermodal Yard.  Much of the industries are accessed through an industrial spur, which snakes through crowded city streets.  Shunting is often a challenge, and one could easily spend a few hours shuffling cars around on the small sidings located here.

Updated Stats:

Main Route Length:  69 scale miles (roughly)

Kachinahey Sub Length:  20 scale miles (roughly)

South River Sub Length: 25 miles (roughly)

Meaford Sub: 7 miles (roughly)

NRG Power Spur: 5 Miles

Updated Routing:

The semi-abandoned single track line known as the South River Subdivision, is now complete, and connects to the Meaford Sub a few miles East of the junction at Weyburn.  This provides a secondary route for trains traveling into the city from the mainline, if the mainline is conjested.

The CSX shared trackage link is almost complete.  Upgrades and doubletracking in spots along the mainline which is effected, still need to be completed however before we accept full volume of CSX Trains.

Mountain Sub

Yes, another Trainz update.  Mountain Sub between Tyvan and Pandora is now fully 2 tracked.  Here is a photo of a CN SD40u waiting to enter Pandora Yard just south of French River.  I also added some nice grass and that stretch of the route looks really wonderful from inside the cab.

Down the Rabbit Hole

Down the Rabbit Hole will be a new feature on the blog in the coming days.  One of my friends, will be writing about various games and offering some thoughts of his own.  Please welcome Lapin Blanc as he writes his first article!

Jeep Project Updated!

http://www.roadwolf.ca/blog/?page_id=88 The Jeep Project has been updated.

This is my current plan and is being submitted for review.